ROOMDROP
Idle
Your room is the network. Pair by sound, transfer device-to-device.
Open this page on two devices in the same room.
One broadcasts the room key, the other listens.
No sound getting through? Type the key manually
Signal diagnostics
Live microphone spectrum · acoustic band (dB)
Carrier signal
— dB
Rendezvous relaynot connected
Peer path
Audible chirp mode (if devices can't hear ultrasound — enable on both)
Beacon volume35%

HOW IT WORKS

1 · The handshake travels through the air. The broadcasting device plays a near-ultrasonic tone sequence (~17–19 kHz — most adults can't hear it) that encodes a random room key. Only devices physically present can hear it.

2 · The key becomes a secret meeting point. Both devices hash the key into an anonymous rendezvous channel and encrypt everything on it with AES-GCM derived from the same key. The internet only ever sees ciphertext at a random-looking address — the key itself never leaves the room.

3 · Direct when it can be, guaranteed always. The instant both devices meet, they link over the encrypted relay so you can send right away — then quietly upgrade to a direct, peer-to-peer WebRTC channel (usually straight across your local network, DTLS-encrypted). If a strict network blocks peer-to-peer, the transfer simply keeps flowing over the relay, which only ever carries end-to-end-encrypted bytes — never your files' contents.

Needs a brief internet connection for the rendezvous · one pair per key · everything is AES-GCM encrypted end-to-end the whole way, so no server ever sees your data or the room key · installable as an app · research lineage: Sound-Proof (ambient-audio 2FA) and 15 years of acoustic-sensing papers.